Flat field |
RAW |
|
Dark frame |
RAW |
|
RAW black points |
RAW |
|
Vignetting correction |
RAW |
|
Hot/dead pixel filter |
RAW |
|
Green equlibration/line noise filter |
RAW |
|
RAW CA correction |
RAW |
|
Film negative |
RAW |
|
Demosaic |
RAW |
|
Highlight recovery |
Camera |
|
White balance/White point |
Camera |
|
Spot removal |
Camera |
|
Input color profile |
Camera |
from Camera to Linear RGB working space |
Denoise |
Linear RGB |
Gamma controlled by the user |
Dehaze |
Linear RGB |
|
Dynamic range compression |
Linear RGB |
|
Lens/geometry corrections |
Linear RGB |
|
Channel mixer |
Linear RGB |
|
Exposure compensation |
Linear RGB |
|
HSL equalizer |
Linear RGB |
|
Tone equalizer |
Linear RGB |
Short description here |
Sharpening |
Linear RGB |
|
Impulse denoise |
Linear RGB |
|
Defringe |
Linear RGB |
|
Color correction |
Linear RGB |
|
Smoothing |
Linear RGB |
|
Gradient/vignette filter |
Linear RGB |
|
Texture boost |
Linear RGB |
Short description here |
Log encoding |
Linear RGB |
Short description here |
Saturation/vibrance |
Linear RGB |
|
Tone curve |
Linear RGB bounded |
Also DCP look table (if selected) |
Film simulation |
RGB |
Linear unbounded for CLF LUTs, Bounded with gamma depending on the LUT (typically 2.2) for HaldCLUTs |
RGB curves |
Linear RGB bounded |
|
LAB adjustments |
LAB |
|
Soft light |
RGB gamma 2.2 bounded |
|
Local contrast |
LAB |
|
Black and white |
RGB gamma 2.2 bounded |
Gamma 2.2 used for tint, otherwise user controllable |
Film grain |
LAB |
|
Crop |
|
|
Resize |
|
|
Post-resize sharpening |
Linear RGB |
|
Output color profile |
Linear RGB |
working to output RGB |